The thing about Destiny that I really like is that it defines and has legitimized first person shooters. Half Life 2, Call of Duty 4, Halo 3 and the original Battlefield. Those games are the ones that are synonymous with first person shooters. They each present a different and unique approach. Half-Life 2 gives intense, but relaxed and linear gameplay (although I cannot play it without my stomach hurting). Call of Duty 4 gives fast paced and intense gameplay where the goal is to go as fast as possible. Halo 3 gave fast paced gameplay and intensity while giving an intrinsic story. Battlefield gave emphasis on other elements of warfare while being relaxed but intense. Destiny takes all of those and what I really like is that it almost seamlessly meshes them into one.
How does it do this? Well, if one is looking for the greatest design of gameplay ever seen so far into an FPS, they should have Destiny. Everything plays out so smoothly, that this is almost a third person shooter for me. I love TPS' and feel that they are more enjoyable than an FPS. So if an FPS plays like a TPS for me, it is amazing. That said, translating into PlayStation Plus, exclusive content missions and online gameplay are very fun. Exclusive content I'll deal with in the next paragraph and let's talk online. Why? Online is what defines first person shooters nowadays and I have to say, compared to Titanfall or Call of Duty or any other FPS, Destiny does this best. Perhaps it's because back when Half-Life 2 was king, only Halo rivaled in it's glory? Online modes are all fun, intense and fast paced. Like I mentioned, though, it is all relaxed. Even when players rage like they do in Call of Duty, it just seems so much more smooth. As one can see in my YouTube videos, I kind of suck at the online but even though I do I feel comfortable playing on and on because that is how good it is.
Moving on, let's talk exclusive content. If there is exclusive content worth for the PlayStation Plus membership, it should be worth that right? Instead, it's hum-ho and I didn't even know it was Peter Dinklage. Yeah, I didn't know it was Peter Dinklage and until we went and confronted the people to bargain for the key for the Black Garden, I didn't even know my main character spoke. That's how dull the story was. Being a fan of tower defense games, I thought it was kind of refreshing to wipe out waves of enemies. It's not survival based, though, it's the presentation that makes this seem repetitive. If presented better and more uniquely, like say in the flair of the Dr. Freeze boss fight in Arkham City, this could be very good. Instead, it's like the Tower hub, so boring. It should have been like Mass Effect, where we can talk to people and get their backstories. As we progress, things get worse and better and worse and better. Yeah, the entire campaign portion of the game is decent.
Now Yafisz doesn't give scores, but I do, so Destiny gets a 7/10.