Sunday, December 30, 2012

Black Isle Donation

It's not a Kickstarter, hell it's not even an Indiegogo. It's a donation and Black Isle Studios has raised 5000 dollars so far with 171 investors. What does Black Isle Studios want? They want your money to make a tech demo of a game to show to investors. What you get, access to a forum for 10 $ and input in the game for 20 $.

Now, many people are complaining about this, bitching about it actually. First, I'd just like to say, the game they are talking about, recolonization mixed with Fallout, is a wonderful idea and I would love to see a tech demo of such. I get that you might not get your money back, but 20 dollars is not that large of an investment, hell just give 5 dollars. Well, I don't get why people are bitching so much. Here are there points:

It's Not Black Isle Studios - What? It's legally trademarked as such. The website says so, as does the resume on it's five employees. Hmmm. Oh wait, it doesn't have Fergus Urquhart! Well, does it need to? I mean, if the team determined the name of the studio, then Black Isle is currently known as Obsidian Entertainment. I mean the studio has employees who have worked for Interplay in the past, of which two worked for Black Isle, Chris Taylor and Mark O'Green. Oh, and then there is the fact that by the end of Black Isle's first run, people treated it as such, but there was no J.E Sawyer, there was no Urquhart, just Folleto. But it was still called Black Isle. I sense hypocrisy here. Nevertheless. Legally, it is Black Isle Studios. Now don't pull some spiritual crap on us.

No Refunds? - I don't know about you, but when I donate to charity, I don't really ask: "Will I get a refund if the kid still dies?" Basically, people are asking, will I get a refund if the project dies? No, you probably wont, but it is a donation. 5000 dollars is a lot to make a game, hell with that much, Interplay can pull of a small fun Unity 3D RPG game. With 16K, they can pull off a 10 $ Unity 3D game. No matter what, you can't deny that Herve Caen is not an idiot, a blundering intellectual that I hate, though Yafisz seems to adore, the man did pull a company from a lot of debt into the green zone. So either way, they have neough money to make a game, they will have more than enough by the end of the campaign. So if 20 people pledge 20 dollars a day, hell, if 50 people pledge 5 dollars a day, by the end of this campaign, Interplay could have enough money to make a small and fun game or a good tech demo. I don't know about the world, but I'd rather see more games in the world, even if some are quite shitty.

MMO? - It doesn't say MMO anywhere, so how can it be the next stage in Project V13? They also mention that a lot of the assets were thrown away. Well, a lot of these assets that they had to dump were simply source code and game prefabs directly related to Fallout. MMO codes were likely kept for future updates. A lot of people would likely jump in and contribute if this was MMO, that's what I'm hearing. But hear ye here ye, the game can be PV13 even without being a MMO. PV13 was the concept for a post-apocalyptic game designed by Interplay, which is what they are trying to make right now. At first PV13 evolved into FOOL, but rights forced it back into PV13 and the team had to take in a different direction.

The Video Sucked - This is the only one I understand and I have to ask, really, really?

Cash Grabs - Okay, it's a company that survives on making games. Why the fuck would they just take your money and do nothing with it. Do you see the logic behind that?

Herve Caen - Yes, also understandable. But all Herve did was try to make PS2 games without marketing. I think he's realized that Interplay will sell on PC because of the history the name has with PC.

The Eric Caen Pledge - Hey, at least he's pledged.

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