Saturday, March 21, 2015


Like I said yesterday in my post, a review of The Order: 1886, I am working with an extremely talented team as the screenwriter on the upcoming indie game Mesozoica. Created in the style of Jurassic Park: Operation Genesis, Mesozoica is not just a tycoon simulator, it is a Grand Tycoon Simulation. What do I mean by this? Well, let me start off by introducing Mesozoica.

Mesozoica: An upcoming indie game where users are invited to create their own park in the vein of Jurassic Park or create a Site B where dinosaurs roam. We have several prehistoric animals in both the leathery reptilian style that people have come to expect or the more recent scientific feathered versions that my generation is accustomed to. With a unique breeding system, dinosaur personalities and many different kinds of dinosaurs, Mesozoica alone on that concept is just a tycoon simulator. However, Mesozoica features several more unique ideas, but only two which I am at liberty to talk about, the quest system that I created. The quest system is differentiated into two formats: Specifics and Paths. In the beginning, the player will have to choose which company to sign with and Specifics are small choice related quests that will show up here and there that differ per company. Paths are quests that are more general and are linked to the dinosaur instead of company and are longer and more arching quests that will take more time and have more consequences. Unlike Specifics, each Path will have a specific name, such as the Carnotaurus' Path being called Dinosauria.

There, that is Mesozoica, an upcoming Grand Tycoon Simulation. Now, many of you may be wondering, what makes your game so great? Well, gameplay is tried and true and proven over a long time. Graphics, just take a look at this video and tell me they aren't great and realistic looking. Also, after looking at that video I want you guys to realize that we have come thus far out of our own pockets. We will have a Kickstarter soon that I will include a link to once it's up and I just want to say, our goal is attainable and once we attain it, imagine the heights we will go.

Now some of you more invested in this genre may say, "Look Knight, there are a lot of dinosaur themed indie games coming out this year, how is yours unique?" Let me list these games and tell you how our game differs from them.

Prehistoric Kingdom: I'm going to talk about Prehistoric Kingdom first because of all the other games, it is the most similar to Mesozoica. At the root or zero, it is the same game. A prehistoric park tycoon simulator. However, down to the tonal value, Prehistoric Kingdom is a completely different game. I mean look at our Spinosaurus model and then look at theirs. You can tell that they are approaching this project from a completely different angle and the point is this: we are not crafting the same game. I wish Prehistoric Kingdom's developers good luck on their project because it is very clear that they are crafting a wonderful adventure that I too hope to enjoy, but aside from similar base concepts, our games are nothing alike.
Saurian: I actually found out about this game during our livestream yesterday and from what I can tell, it seems to be the most different in this list. As such, from what I can tell, you play the life cycle out of an available dinosaur and you do it in a recreated simulation. The game will be similar to our Site B mode but different in that the focus is on the dinosaur rather than on the human.
Primal Carnage: This game is the only one of the list that is actually already out. Essentially you can either play as a host of dinosaurs or humans in what is shown to be great combat. Yes there will be dinosaurs in our game and they will fight each other and humans, but it is not the focus of our game. Primal Carnage is a game with a heavy following and a great online component, but aside from being tangentially connected to us, it isn't something we are trying to emulate. What I'm trying to say is, Primal Carnage is like Call of Duty, but with dinosaurs and that is very unique and refreshing.
Dinosaur Battlegrounds: Out of all the aforementioned games, Dinosaur Battlegrounds is actually the one I am most excited for. It has a similar structure to Primal Carnage, but instead of putting more of an emphasis on the Multiplayer aspects that Primal Carnage has mastered, it highlights RPG instead. That's why I'm most excited for this game, because it combines elements of Saurian and Primal Carnage. Again, though, if we're turning right, these guys are going straight.

There you have it. All of those games are great and obviously I hope that you all get a chance to buy and enjoy all of them, but if you have only one choice, remember guys, go with Mesozoica.

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